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tut_oldpillardvdheader.jpg In this demonstration Riki Babington takes you through the entire process of creating a next gen 3d model starting from scratch and ending inside Unreal Editor 3. This DVD is targeted for both professionals and students, but assumes an intermediate/advanced knowledge of Max. The texturing section is top-notch and a must for anyone interested in next gen game content or photoreal texture methodologies. http://www.eat3d.com We're breaking from tradition here by posting a commercial DVD, but I've seen it and think it's currently the best next gen content tutorial available. So, if you're itching for creating some next gen content, this is a good place to really hone your skills. Tutorials are available as DVD ($59.95) or as a download ($49.95). Note: since this DVD is targeted at professionals, there is an assumption that some commercial tools are available to the viewer. I will likely put up a few amendments to the tutorials which covers how to use ZBrush instead of Mudbox, and how to generate a quick low poly mesh from a high one inside Max for those without PolyCruncher. Look for them here in the coming weeks. |
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